![]() ![]() It's much darker than the original HotU dungeon, which seemed excessively bright. ![]() This version of undermountain is generally dank and gloomy with islands of light being provided by torches, braziers, fires, and magic. I was tempted to add another area to the mix, but for right now I decided to stay focused on the existing content. When I build these areas, I try to make them feel like small parts of a much larger dungeon, so there are blocked off corridors due to open pits or metal gratings, platforms with doors on the other side of a gap, and so forth. This weekend I did more fleshing out of the east area, building some more rubbish placeables to scatter around and laying down visual effects, lights, and sounds to create the proper environment. At present I'm still working on the 2nd level of Undermountain. This project to port the Hordes of the Underdark cRPG continues. Continuing discussion from the archived thread. ![]()
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